Sanitarium, a horror first-person shooter game, was a group project made in Unreal Engine as part of my masters program, where players fight to survive hordes of undead in the ruins of a medical facility.
------------------------------------------------------------------------------------------------------------------------------------------
ROLE
System/Level Designer
SKILLS UTILIZED
Game Design
Unreal Engine
UE Visual Scripting
Level Design
System Design
Playtesting
Bugfixing
Game Balancing
KEY TAKEAWAYS
In the early stages of the project, I served as a technical designer coming up with features and statistics for the weapons and enemies, then later transitioned into working on blocking out the level design and some light QA testing. This was an interesting project, as several large personalities on the team clashed and posed issues in getting the team all on the same page. We were able to overcome and work through the issues as a team, and the project was completed.
Seth's Game Development Portfolio
Copyright © 2024 Seth Crockett - All Rights Reserved.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.